GregTech-6 Main Thread

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(Gregorius Techneticies) #64

Patreon Post again. Shit happens, literally…


(system) #65

Another GregTech Update has been released!

Cue the fully automatic Changelog:


The Button Panel is back! And that in Cover form! Also the Thermoelectric Cooler can now be used to cool down Molds, Basins and Crucibles. And a Cap Nozzle which works like the tiny Funnel but for Gasses.

And as always, the Patreon Post should follow up later today or somewhen tomorrow. :wink:


(Gregorius Techneticies) #66

Here we go, dont think I need to repeat my announcement post about politics again over here.


(system) #67

Another GregTech Update has been released!

Cue the fully automatic Changelog:


Sorry for the lack of Release last week, have some Crack(ing)!

And as always, the Patreon Post should follow up later today or somewhen tomorrow. :wink:


(Gregorius Techneticies) #68

And Patreon Post as always


(system) #69

Another GregTech Update has been released!

Cue the fully automatic Changelog:


There is Hydrocracking now too, and new Plastic Processing, just nothing I could point a Screenshot at, so its still the old Screenshot. :wink:

And as always, the Patreon Post should follow up later today or somewhen tomorrow. :wink:


(Gregorius Techneticies) #70

And Patreon Update Post.


(system) #71

Another GregTech Update has been released!

Cue the fully automatic Changelog:


Added Gas Turbine, fueled by Gaseous Substances such as Methane for example, looks pretty much identical to the Steam Turbine, unsure how I could design it differently in a meaningful way (without it being different just for the sake of being different). Also Warning Sign Covers!

And as always, the Patreon Post should follow up later today or somewhen tomorrow. :wink:


(Gregorius Techneticies) #72

Warning: Incoming Update Post


(system) #73

Another GregTech Update has been released!

Cue the fully automatic Changelog:


Rivers now have dedicated Riverwater Blocks in order to prevent Biome Changes and Swamps from killing actual Rivers. Other than that there is no real change to the Water itself.

And as always, the Patreon Post should follow up later today or somewhen tomorrow. :wink:


(Gregorius Techneticies) #74

And update Post, even if short.


(system) #75

Another GregTech Update has been released!

Cue the fully automatic Changelog:


Electric Heaters, Motors, Magnets, Lasers and Coolers now have an adjustable Conversion Rate.

And as always, the Patreon Post should follow up later today or somewhen tomorrow. :wink:


(system) #76

Another GregTech Update has been released!

Cue the fully automatic Changelog:

And as always, the Patreon Post should follow up later today or somewhen tomorrow. :wink:


(Gregorius Techneticies) #77

Patreon Post as almost always.


(system) #78

Another GregTech Update has been released!

Cue the fully automatic Changelog:

And as always, the Patreon Post should follow up later today or somewhen tomorrow. :wink:


(system) #79

Another GregTech Update has been released!

Cue the fully automatic Changelog:


Natural Gas now generates in the World. This Picture was taken using Chunk clearing, so only the Bedrock Stuff was still there afterwards. Also please ignore the annoying IHL Oil on the left.

And as always, the Patreon Post should follow up later today or somewhen tomorrow. :wink:


(Gregorius Techneticies) #80

And the Patreon Post for this Release of Gas.


(system) #81

Just an important Bugfix


(system) #82

Another GregTech Update has been released!

Cue the fully automatic Changelog:


Improved the Crusher and Shredder Code to make the Configs work better, and also added Configs for individual GT6 Loot Items (Worldgen Config). Next week should definitely be better.

And as always, the Patreon Post should follow up later today or somewhen tomorrow. :wink:


(Gregorius Techneticies) #83

Update Post as always. Next week will definitely have a new Multiblock of some sort! I seriously need to make up for the lack of work last couple of weeks!