GTWW version 0.0.6 has released! You can now enjoy new melee weapons and a new block to defend your base from creepers. Sorry for the big delay, i was busy with some irl stuff. Changelog:
[Changed] Guns drop their ejected bullet casing into the player’s inventory (was supposed to be part of the last changelog whoops)
[Fixed] Greg’s dungeons spawning insane amounts of my loot
[Fixed] Blunderbuss ammo no longer requires a hammer to craft.
[Changed] all sounds can be heard by players near you
[Added] Custom death messages for when you shoot or stab someone
[Added] Scissors, which come in 4 flavors:
Iron, does 5 damage and has 300 uses
Bronze, does 4 damage and has 250 uses
Spring Loaded (tungstensteel), does 4 damage normally but 10 if you right click it to wind up its spring, has 800 uses
and finally Enet Fixing (gold), which insta-kills any SuperCoders that you hit it with (it does no extra damage to normal mobs, what do you expect from a gold tool?) but it only has 1 use.
Speaking of E-nets:
[Added] Tesla turret, zaps the closest hostile mob in a 10x10x10 cube and does 5 hearts of damage every second. It requires EU to function and can hold a maximum of 8096 EU. Whenever it zaps a mob, it uses 1024 EU. I’m still working on it so it doesn’t have a crafting recipe yet.
Don’t worry about the turret breaking your enets, i have tested it thoroughly and it should work every time. If it does corrupt your world, kill everything in sight, or nuke a neighboring country please let me know by replying to this thread.